Cyan Dot
A single 2 px dot with a black outline. Nothing moves, nothing covers the head you are aiming at.
0;P;c;5;d;1;0b;0;1b;0
Paste a code to see the crosshair before you import it, or copy one of our original crosshairs: dots, small crosses, cross and dot, and a few jokes.
Preview
Preview at rest, scaled from 1080p. In game, edges can differ by a pixel.
Gallery
Designed for Valoverse, not copied from anyone. Press Preview to see one on the canvas above, or Copy to import it in game.
A single 2 px dot with a black outline. Nothing moves, nothing covers the head you are aiming at.
0;P;c;5;d;1;0b;0;1b;0The smallest readable dot: 1 px with outline. For players who aim with their eyes, not the reticle.
0;P;o;1;d;1;z;1;0b;0;1b;0A 4 px yellow square that stays visible against the bright walls of Breeze and Icebox.
0;P;c;4;h;0;d;1;z;4;0b;0;1b;0A red dot inside a 2 px black ring: it reads like a small circle on any background.
0;P;c;8;u;FF4655FF;t;2;o;1;d;1;0b;0;1b;0Short green arms, 2 px gap, no firing error. A tidy all-rounder for rifles.
0;P;c;1;h;0;0l;4;0o;2;0a;1;0f;0;1b;0A closed plus sign with no gap. The center is always where the arms meet.
0;P;c;5;o;1;0l;3;0o;0;0a;1;0f;0;1b;0One-pixel arms with an outline: precise without hiding small heads at long range.
0;P;o;0.8;0t;1;0l;4;0o;2;0a;1;0f;0;1b;0Pink stands out on every map palette, and almost no skin or ability is that color.
0;P;c;6;h;0;0l;3;0o;1;0a;1;0f;0;1b;0Longer horizontal arms than vertical ones, so the eye stays on head height.
0;P;c;4;o;0.7;0l;5;0v;2;0g;1;0o;2;0a;1;0f;0;1b;0A custom mint green, softer than the default green and still clear on Lotus and Sunset.
0;P;c;8;u;3DDCB4FF;o;0.8;0l;4;0a;1;0f;0;1b;0A dot for precision, short arms to frame it. Useful when learning to stop before you shoot.
0;P;c;5;d;1;0t;1;0l;3;0a;1;0f;0;1b;0Four short ticks around a white dot, with a wide gap: the dot stays clear and the frame catches the eye.
0;P;o;1;d;1;0l;2;0o;5;0a;1;0f;0;1b;0Dot and thin arms in green, plus faint outer lines that show the first-shot spread.
0;P;c;1;o;0.6;d;1;z;1;0t;1;0l;4;0a;1;0f;0;1t;1;1o;9;1a;0.4;1m;0Inner arms stay put, outer lines open when you run or spray: a reminder to stop before shooting.
0;P;c;1;h;0;0l;5;0a;1;0f;0;1l;3;1o;8;1a;0.6Long arms with a wide gap for spraying: the target sits in the open middle.
0;P;o;0.7;0l;9;0o;6;0a;1;0f;0;1b;0A long, thin red cross with no gap, closer to a scope reticle. Some Operator and Marshal players like it.
0;P;c;7;o;1;0t;1;0l;12;0o;0;0a;1;0f;0;1b;0A 6 px block that hides half a head. Send it to a friend before a custom game.
0;P;c;6;h;0;d;1;z;6;0b;0;1b;0Barely there: outline only, 10 % opacity arms. Good luck finding it on Ascent.
0;P;o;0.2;0l;4;0o;2;0a;0.1;0f;0;1b;0Four short ticks 20 px from the center, and nothing in the middle. Aim by faith.
0;P;c;4;o;1;0l;3;0o;20;0a;1;0f;0;1b;0Only the horizontal arms, long and thick: a flat bar across the screen.
0;P;c;5;0t;3;0l;10;0v;0;0g;1;0o;2;0a;1;0f;0;1b;0When you press Export Profile Code, the game turns your crosshair into a short line of text such as 0;P;c;5;h;0;0l;4;0o;2;0a;1;0f;0;1b;0. It reads in pairs:
0 is the start of every code.P opens the primary crosshair. A (aim down sights) and S (sniper scope) can follow.c;5 is the color: 0 white, 1 green, 2 yellow green, 3 green yellow, 4 yellow, 5 cyan, 6 pink, 7 red, 8 a custom hex color.h;0 turns outlines off. d;1 turns the center dot on.0 set the inner lines, keys starting with 1 the outer lines: l length, t thickness, o offset (the gap), a opacity, f firing error.The game only writes the settings you changed from the default. That is why a plain default crosshair exports as a very short code, and why two codes that look different can draw the same crosshair.
Test it in the Range or a custom game before a ranked match. If you need something to warm up with, draw a random agent and play it in a deathmatch.
Crosshair values are pixels at your render resolution. The same code looks smaller on a 1440p monitor than at 1080p, and wider in a stretched resolution. Pick the size in game, on your own screen: the preview is a guide, not a measurement.
Once the crosshair is set, give your account a name that matches it: name ideas, symbols for the chat and a styled font. And between matches, try the daily quiz or post a text art in the chat after an ace.
Updated
Copy the code, then open Settings, Crosshair, and press the Import Profile Code button next to the profile name. Paste the code with Ctrl+V and confirm. The crosshair is saved as a new profile, so your current one is not lost.
In Settings, Crosshair, select your profile and press Export Profile Code. The code goes to your clipboard. Paste it in the box above to check it, or send it to a friend on Discord.
A Valorant crosshair code starts with 0; and is a list of setting and value pairs separated by semicolons. A missing value, a stray space or a cut-off end makes it invalid. Copy it again from the source, in one piece.
Very close. The canvas draws the crosshair at rest, pixel for pixel at 1080p, then scales it up. In game, firing and movement error can push the lines out, and at other resolutions an edge can differ by a pixel.
We designed them for Valoverse: each one is a set of settings chosen here, and the code is generated from those settings. None is copied from a crosshair database or attributed to a pro player.
A crosshair is personal: color depends on your eyes and your monitor, size on your resolution. Start from a code you like, then change one setting at a time in a custom game.
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